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Wukong: Quest for the Fire Orbs

“Wukong: Quest for the Fire Orbs”
An Unreal Engine 5 Solo Project by Moksh Gupta

Embark on an epic adventure in Wukong: Quest for the Fire Orbs, a solo-developed action-fantasy game built entirely from scratch in Unreal Engine 5.

You play as the legendary warrior Wukong, traversing a dangerous grassland filled with mystical threats. Your mission: collect 10 ancient Fire Orbs, dodge the fiery wrath of dragons, and avoid the cursed Blood Lake—a deadly trap that instantly ends your journey. Once all orbs are collected, you must reach the Orc House to complete your quest and restore balance.

💡 This project was created entirely in Unreal Engine 5 with no premade templates or assets. Every mechanic, visual, and interaction has been handcrafted, featuring:

• A fully functional Main Menu UI (Start, Settings, Quit)
• Cinematic Intro Sequence with dynamic lighting and dramatic camera transitions
• Smooth Player Controls with object interaction, score tracking, and health system
• Pause & Resume Menu, in-game Info Buttons, and intuitive UI design
• Engaging enemy AI (dragons) and environmental hazards (Blood Lake)
• Level-based progression, win/loss conditions, and a polished Game Over UI

🔥 This is a complete UE5 solo project, demonstrating environment design, Blueprints logic, gameplay systems, and immersive storytelling—all built from scratch.